major update:
- remove threading overhead by resorting to an event driven design with mio as a backend for epoll
- Clients can now have an arbitrary amount of ip adresses and lan-mouse will automatically choose the correct one
- -> seemless switching between ethernet and wifi
- cli frontend + frontend adapter for future frontends
This commit is contained in:
Ferdinand Schober
2023-09-19 19:12:47 +02:00
committed by GitHub
parent 22e6c531af
commit 1a4d0e05be
24 changed files with 2453 additions and 965 deletions

View File

@@ -1,106 +1,190 @@
use std::{net::SocketAddr, error::Error, fmt::Display, sync::{Arc, atomic::{AtomicBool, Ordering, AtomicU32}, RwLock}};
use std::{net::SocketAddr, collections::{HashSet, hash_set::Iter}, fmt::Display, time::{Instant, Duration}, iter::Cloned};
use crate::{config::{self, DEFAULT_PORT}, dns};
use serde::{Serialize, Deserialize};
#[derive(Eq, Hash, PartialEq, Clone, Copy)]
#[derive(Debug, Eq, Hash, PartialEq, Clone, Copy, Serialize, Deserialize)]
pub enum Position {
Left,
Right,
Top,
Bottom,
}
#[derive(Clone, Copy)]
pub struct Client {
pub addr: SocketAddr,
pub pos: Position,
pub handle: ClientHandle,
}
impl Client {
pub fn handle(&self) -> ClientHandle {
return self.handle;
impl Display for Position {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", match self {
Position::Left => "left",
Position::Right => "right",
Position::Top => "top",
Position::Bottom => "bottom",
})
}
}
pub enum ClientEvent {
Create(Client),
Destroy(Client),
#[derive(Debug, Eq, PartialEq, Clone, Serialize, Deserialize)]
pub struct Client {
/// handle to refer to the client.
/// This way any event consumer / producer backend does not
/// need to know anything about a client other than its handle.
pub handle: ClientHandle,
/// `active` address of the client, used to send data to.
/// This should generally be the socket address where data
/// was last received from.
pub active_addr: Option<SocketAddr>,
/// all socket addresses associated with a particular client
/// e.g. Laptops usually have at least an ethernet and a wifi port
/// which have different ip addresses
pub addrs: HashSet<SocketAddr>,
/// position of a client on screen
pub pos: Position,
}
pub struct ClientManager {
next_id: AtomicU32,
clients: RwLock<Vec<Client>>,
subscribers: RwLock<Vec<Arc<AtomicBool>>>,
pub enum ClientEvent {
Create(ClientHandle, Position),
Destroy(ClientHandle),
UpdatePos(ClientHandle, Position),
AddAddr(ClientHandle, SocketAddr),
RemoveAddr(ClientHandle, SocketAddr),
}
pub type ClientHandle = u32;
#[derive(Debug)]
struct ClientConfigError;
impl Display for ClientConfigError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "neither ip nor hostname specified")
}
pub struct ClientManager {
/// probably not beneficial to use a hashmap here
clients: Vec<Client>,
last_ping: Vec<(ClientHandle, Option<Instant>)>,
last_seen: Vec<(ClientHandle, Option<Instant>)>,
last_replied: Vec<(ClientHandle, Option<Instant>)>,
next_client_id: u32,
}
impl Error for ClientConfigError {}
impl ClientManager {
fn add_client(&self, client: &config::Client, pos: Position) -> Result<(), Box<dyn Error>> {
let ip = match client.ip {
Some(ip) => ip,
None => match &client.host_name {
Some(host_name) => dns::resolve(host_name)?,
None => return Err(Box::new(ClientConfigError{})),
},
};
let addr = SocketAddr::new(ip, client.port.unwrap_or(DEFAULT_PORT));
self.register_client(addr, pos);
Ok(())
}
fn notify(&self) {
for subscriber in self.subscribers.read().unwrap().iter() {
subscriber.store(true, Ordering::SeqCst);
pub fn new() -> Self {
Self {
clients: vec![],
next_client_id: 0,
last_ping: vec![],
last_seen: vec![],
last_replied: vec![],
}
}
fn new_id(&self) -> ClientHandle {
let id = self.next_id.load(Ordering::Acquire);
self.next_id.store(id + 1, Ordering::Release);
id as ClientHandle
/// add a new client to this manager
pub fn add_client(&mut self, addrs: HashSet<SocketAddr>, pos: Position) -> ClientHandle {
let handle = self.next_id();
// we dont know, which IP is initially active
let active_addr = None;
// store the client
let client = Client { handle, active_addr, addrs, pos };
self.clients.push(client);
self.last_ping.push((handle, None));
self.last_seen.push((handle, None));
self.last_replied.push((handle, None));
handle
}
pub fn new(config: &config::Config) -> Result<Self, Box<dyn Error>> {
let client_manager = ClientManager {
next_id: AtomicU32::new(0),
clients: RwLock::new(Vec::new()),
subscribers: RwLock::new(vec![]),
};
// add clients from config
for (client, pos) in config.clients.iter() {
client_manager.add_client(&client, *pos)?;
/// add a socket address to the given client
pub fn add_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.addrs.insert(addr);
}
Ok(client_manager)
}
pub fn register_client(&self, addr: SocketAddr, pos: Position) {
let handle = self.new_id();
let client = Client { addr, pos, handle };
self.clients.write().unwrap().push(client);
self.notify();
/// remove socket address from the given client
pub fn remove_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.addrs.remove(&addr);
}
}
pub fn get_clients(&self) -> Vec<Client> {
self.clients.read().unwrap().clone()
pub fn set_default_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.active_addr = Some(addr)
}
}
pub fn subscribe(&self, subscriber: Arc<AtomicBool>) {
self.subscribers.write().unwrap().push(subscriber);
/// update the position of a client
pub fn update_pos(&mut self, client: ClientHandle, pos: Position) {
if let Some(client) = self.get_mut(client) {
client.pos = pos;
}
}
pub fn get_active_addr(&self, client: ClientHandle) -> Option<SocketAddr> {
self.get(client)?.active_addr
}
pub fn get_addrs(&self, client: ClientHandle) -> Option<Cloned<Iter<'_, SocketAddr>>> {
Some(self.get(client)?.addrs.iter().cloned())
}
pub fn last_ping(&self, client: ClientHandle) -> Option<Duration> {
let last_ping = self.last_ping
.iter()
.find(|(c,_)| *c == client)
.unwrap().1;
last_ping.map(|p| p.elapsed())
}
pub fn last_seen(&self, client: ClientHandle) -> Option<Duration> {
let last_seen = self.last_seen
.iter()
.find(|(c, _)| *c == client)
.unwrap().1;
last_seen.map(|t| t.elapsed())
}
pub fn last_replied(&self, client: ClientHandle) -> Option<Duration> {
let last_replied = self.last_replied
.iter()
.find(|(c, _)| *c == client)
.unwrap().1;
last_replied.map(|t| t.elapsed())
}
pub fn reset_last_ping(&mut self, client: ClientHandle) {
self.last_ping
.iter_mut()
.find(|(c, _)| *c == client)
.unwrap().1 = Some(Instant::now());
}
pub fn reset_last_seen(&mut self, client: ClientHandle) {
self.last_seen
.iter_mut()
.find(|(c, _)| *c == client)
.unwrap().1 = Some(Instant::now());
}
pub fn reset_last_replied(&mut self, client: ClientHandle) {
self.last_replied
.iter_mut()
.find(|(c, _)| *c == client)
.unwrap().1 = Some(Instant::now());
}
pub fn get_client(&self, addr: SocketAddr) -> Option<ClientHandle> {
self.clients
.iter()
.find(|c| c.addrs.contains(&addr))
.map(|c| c.handle)
}
fn next_id(&mut self) -> ClientHandle {
let handle = self.next_client_id;
self.next_client_id += 1;
handle
}
fn get<'a>(&'a self, client: ClientHandle) -> Option<&'a Client> {
self.clients
.iter()
.find(|c| c.handle == client)
}
fn get_mut<'a>(&'a mut self, client: ClientHandle) -> Option<&'a mut Client> {
self.clients
.iter_mut()
.find(|c| c.handle == client)
}
}